Release Notes

Gestaltor 2020.2.1 Alpha

10.06.2020

New

Menubar additions

New

Shortcuts

New

Experimental support for KTX2 images

New

Set and unset properties in the glTF

New

Update notifications

New

Support for KHR_mesh_quantization

New

Users can edit texture transform settings

New

Smooth zooming using Alt+RMB

New

Camera “sprint” when holding Shift

New

Simplified camera controls for Render Mode

New

Session logs are saved to a file in the temp directory

New

Now working on MacOS 10.14 “Mojave”

New

Now working on Ubuntu 18.04 “Bionic Beaver”

New

Now working on Debian 10 “Buster”

Improved

Undo/redo accumulates continuous changes

Improved

Separated accessors from primitives in the inspector

Improved

Less verbose logging

Fixed

Various bugs that led to invalid glTFs being saved

Fixed

3D gizmo bug where the icons would change depending on the view distance/angle

Fixed

3D gizmos not being shown if no node with a mesh is in the scene

Fixed

3D gizmos not being shown in orthographic mode

Fixed

Animation slider not being reset when loading or creating another glTF

Fixed

User camera being reset when using undo/redo

Fixed

Bug where deleted images weren’t restored with undo

Gestaltor 2020.2.1 Alpha
10.06.2020

New

Translation, rotation and scale of nodes can now be edited directly in the viewport

New

Introduced .gestalt project file where invalid states can be saved and reloaded later

New

Edit->Clean Up removes all unused objects automatically

New

Users can provide their own KTX2 environments for IBL

New

Draco compressed assets can be edited and saved without losing the compression

New

Support for sparse accessors

New

Support for KHR_mesh_quantization

New

Users can edit texture transform settings

New

Smooth zooming using Alt+RMB

New

Camera “sprint” when holding Shift

New

Simplified camera controls for Render Mode

New

Session logs are saved to a file in the temp directory

New

Now working on MacOS 10.14 “Mojave”

New

Now working on Ubuntu 18.04 “Bionic Beaver”

New

Now working on Debian 10 “Buster”

Improved

Undo/redo accumulates continuous changes

Improved

Separated accessors from primitives in the inspector

Improved

Less verbose logging

Fixed

Various bugs that led to invalid glTFs being saved

Fixed

3D gizmo bug where the icons would change depending on the view distance/angle

Fixed

3D gizmos not being shown if no node with a mesh is in the scene

Fixed

3D gizmos not being shown in orthographic mode

Fixed

Animation slider not being reset when loading or creating another glTF

Fixed

User camera being reset when using undo/redo

Fixed

Bug where deleted images weren’t restored with undo

Gestaltor 2020.2.0 Alpha
28.04.2020

New

Drag and drop files into Gestaltor to open

New

Undo/redo controls

New

Copy/cut/paste nodes in the Hierarchy

New

Option to disable image based lighting

New

Lights are visible and selectable in the Viewport

New

Objects referenced in the Inspector can be highlighted in the Content

New

Orthographic user camera

New

Support for loading assets with KHR_draco_mesh_compression, saving is still uncompressed

New

References can be added/removed/updated directly in the inspector without using drag and drop

New

Disabled drag and drop in/from the Content

New

Gestaltor automatically loads a sample asset that can also be found in the ‘File’ menu

New

Selected Nodes can be removed from the scene directly in the viewport using Del

New

All extensions are now explicitly marked

New

Full support for the KHR_materials_clearcoat extension

Improved

Various UI fixes

Improved

Objects can now be focussed when the Viewport is in focus

Improved

glTF conformity of the inspector

Fixed

Mesh primitive inspector closes if the mesh is deleted

Fixed

Animation speed

Fixed

Open file dialog accepting non-glTF files

Fixed

The cmd window doesn’t always open when running on Windows

Fixed

Handling of non power-of-two textures

Fixed

Typing in number input fields

Fixed

Selection in string input fields

Fixed

Broken layout when minimizing the window

Fixed

Crash when replacing the currently active camera

Fixed

Disabled error sound on Windows

Fixed

Import glTF feature on MacOS

Fixed

Crash on MacOS when pressing shift key

Fixed

Open file dialog accepting folders on MacOS

Fixed

On MacOS, delete via command+backspace works now

Fixed

Tabbing through input fields in the inspector works in correct order now

Fixed

Camera without aspect ration will now correctly be rendered with the ratio of the viewport

Fixed

Texture transform is only saved when necessary

Fixed

Logger output can be copied to the clipboard

Fixed

Rendering bug with IBL

Fixed

Rendering of lights with infinite range

Fixed

Focussing a node no longer marks the glTF as dirty

Fixed

Zooming after using the free flight camera

Fixed

Performance of file selection menu on Windows

Gestaltor 2020.1.1 Alpha
09.03.2020

New

Proper wireframe mode

Improved

Hover highlight for nodes in hierarchy

Improved

Camera controls

Improved

Inspector UI behavior

Improved

File extension of opened file now shown in window title

Improved

Gestaltor version now shown in window title

Fixed

Mime type set to invalid value (Windows)

Fixed

Number input field behavior

Fixed

Icon scaling